Hi! 👋 I’m Leonardo an iOS Developer. I’ve done different things in my life before venturing into software development. My background is in communications and I worked as product manager for a board game publisher creating cool games via Kickstarter. During the pandemic I decided to follow my love for tech and I joined Apple Developer Academy, a decision that led me to many exciting things including winning the WWDC Swift Challenge.
Leonardo has been awarded a WWDC scholarship in 2022. Here is the submission that got him there.
In 2022, applicants were tasked with creating a Swift Playgrounds app project on the topic of your choice to showcase their passion for coding. Here’s how Leonardo describes his winning submission.
A narrative experience about mental health that aims to tell a powerful message using the touch interface in an unusual way. It's a short game about depression, where the user will get physically fatigued by being forced to rapidly tap the interface to let the game character just barely survive. A metaphor for all the people who seem to live a normal life from the outside, but have to fight an inner struggle just to do the most mundane things, feeling exhausted by what it's trivial to others.